Which practical skills and methodologies have you developed within this module and how effectively do you think you are employing them within your own practice?
I am learning to consider a wider range of media for my work to be produced in, even if i don't end up pursuing them for the final piece. I could still be more adventurous when it comes to stepping away from trying to make flawless looking drawings.
Which principles/theories of image making have you found most valuable during this module and how effectively do you think you are employing these within your own practice?
I have found producing development sketches & refining these most useful in this module, for both the one week book and 'an untold story'. It's shown me a way of no settling for the first thing i produce, and taught me to go back over it and find other possible ways to solve any compositional,aesthetic or content problems, and how to refine my initial ideas and sketches.
What strengths can you identify within your submission and how have you capitalised on these?
I feel i've worked to a frame well and filled the allotted space without things looking too cluttered or empty.Ive kept my levels of craftsmanship to a high level, even when using techniques i've not been familiar with ie; screen printing.I've been happy with how the final books have come out,with my layout and presentation skills benefiting the final results.
I've invested a lot of man hours into producing high quality results - at the expense of some of my other projects, so i could spread the love more evenly, but also shows i'm totally committed to finishing the job for a deadline,no matter how much sleep i lose out on.(the score at the bottom should probably be upgraded to a 5 in that case)
What areas for further development can you identify within your submission and how will you address these in the future?
My idea generating skills need work/help - and also communicating my ideas to others, as i feel the 'untold story' work has taken a lot of explaining, due to the concept being a bit vague. Not to say people haven't enjoyed it once they know what its all about. Also, even though i've made a conscious effort to simplify my output for timescale purposes, and give it a more hand-crafted aesthetic, i could still commit more to analogue techniques rather than using my digital skills as a safety net. Also, after talking to Matt after the final peer review session/presentation he suggested, and i agreed that i need to find a way of channeling the skills i have into producing work with a real message or story, and find what my real tone of voice is. He told me to start making some "really weird stuff", which i'm more than happy to get on board with!
In what way has this module introduced to the Ba Hons Illustration programme?
It has introduced me to a long running project brief that involves a lot of research prior to starting any drawing, which required me to travel and find information out for myself, from members of the public - largely self driven and time managed.Looking back i don't feel 'illustrated' as much as i could've done, mainly secondary reference - but that;s partly down to my choice of subject to work with. Also, finally getting into the screen printing room and print dungeon was really interesting - and will be looking to spend a load more time down there, using some of the different printing media machines they have for future uni & personal projects. The vinyl cutter blew my mind!