The lesson being; Make sure you've NAILED the final composition before you start doing ANY final inks or imagery!
Being pretty determined to go about the majority of this project in an analogue way, i got carried away with wanting to get good at inking my linework with Quink & brushes and i was too keen/hasty to crack on with the final print ready piece. I've also taken way too much consideration into the animation aspect of the illustrations and basically given myself too many options,(painting each element separately then bringing them together in Photoshop,see stages below)) rather than just making the drawings and working the animation around those. This is all a constant reminder of why i love doing it digitally so much - you don't end up speeding hours inking only to find the compositions look wrong and you have to start again. If i'd done my linework in Illustrator a bit of rejigging some resizing and i would've been sorted. Now I'm probably looking at a load of nicely inked elements that my not even be used.Good practice though, and i did enjoy it.
Lesson learnt. I went back to the drawing board (to a point) and made sure nothing got scanned in or inked before the final look of the damn thing has been green- lit. Ive decided this composition will be the one i do the majority of my development, re-working, style changes, umming & ahhhring on - that way once I've settled on how i want it to look, then in 'theory' i should be able to bust out the other 3 print designs a fair bit quicker - and i'll bloody need to at this rate if I'm going to make my 'get to print' deadline of Dec 12th.
• Main thinking points/Headaches •
• Am i making things too complicated? Have i made my production process way too long?
• Am i just producing the same looking work as i was before i came to uni?
• How much should i strip away some of the fine details?
• Experimenting with lots of halftones to push the 2 colour restraints as far a possible to make something a bit more interesting to look at. Good for experience as well.
• Do i simplify so much that i abandon the analogue approach and take it all into illustrator and work with my beloved vectors, but retain the textures and bitmaps..?
• Do i just bin-off the idea of screen printing totally - i can't trust my own ability to pull acceptable quality prints and not ruining the good quality paper. Do i print digital, on top quality paper, but still use the screen printing/colour separation method so it would still look screen printed?
• Need to do a bit of paper research.
Development up to the point of this latest working practice meltdown is documented
below in this digital look book that i done did made on issuu.