As I've decided on the animals i want to feature i just need to bring them together with the women athlete figures in way that isn't massively cramped or over colourful. I had considered just having a single animal with a single woman figure - but that left a lot of unwanted empty space.
Mock up using developed sketches
B&W compositional mock-ups using the final, refined pencil drawings.
As with the sketches of the women, the animal imagery is looking like it'll be pretty closely referenced. The pressure of producing something for a big client is starting to affect my design decision making, and i'm floundering. I'm also a bit worried about making something that is too experimental - so instead playing it a bit safe, but trying to push wow factor up a notch, even if the concept isn't mega deep?!
I've even gone to the trouble of making sure the women i draw will be wearing sports gear based on the current Adidas Performance range. The devil is in the detail, plus i'm getting a bit ahead of myself, considering i haven't even settled on the layout yet!
I've added a simple 'crack' effect to break up the white background, and to create the illusion of a world/person record being broken. Will try out filling a number of the sections with a colour or pattern.
I think this is as busy as i'm going to be allowed to get away with. I still want there to be some breathing space around the image elements,as well as some slight overlapping so it doesn't look like 6 separate images on one picture. Also i intend to have the characters entering/exiting the canvas rather than trying to squeeze them so they all fit in. This will hopefully give the impression of them travelling though the 'frame'.
Initial colour experiments
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